AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games on iOS in South America: Q1 2023
Explore the performance trends of the top 5 sandbox-like games on iOS in South America during Q1 2023, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 sandbox-like games on iOS in South America showcased varied performance trends. Here’s a detailed look at the weekly downloads, revenue, and active users for these leading applications, based on data from Sensor Tower.
Roblox experienced a notable decline in weekly downloads, starting from 93K in late December to around 54K by the end of March. Weekly revenue saw a gradual decrease from approximately $312K to $226K over the quarter. Despite these declines, weekly active users remained relatively stable, fluctuating around 1.1M throughout the quarter.
Minecraft had a consistent performance with weekly downloads hovering around the 2K mark. Weekly revenue showed a downward trend, starting from $41K in late December and ending at about $21K in late March. Active users also saw a decline, dropping from 199K to 179K over the same period.
PK XD: Fun, friends & games displayed fluctuating trends in weekly downloads, peaking at 16K at the end of December and dipping to 9K in mid-March, before climbing back to 10K by the end of the quarter. Weekly revenue varied, with a high of $12K in mid-January and a low of $5K at the end of February. Active users showed a slight decline, ending the quarter at 88K, down from 106K at the start.
IMVU: 3D Avatar Creator & Chat saw a significant drop in weekly downloads from 6K at the end of December to around 2K by the end of March. Weekly revenue also decreased, starting at $4K and ending at $3.5K. Weekly active users fluctuated, with a notable dip in early January to 68K, before recovering to 81K by the end of the quarter.
ZEPETO: Avatar, Connect & Live experienced a peak in weekly downloads at 7K in early February, followed by a decline to around 2.5K by the end of March. Weekly revenue remained relatively stable, ranging from $1.6K to $2K throughout the quarter. Active users saw a peak of 32K in late January, then gradually decreased to 25K by the end of March.
For more detailed insights and data, visit Sensor Tower.